The X2 Glasses present augmented real capabilities, the place virtual objects or textual content overlaid on the user’s view of the real world are “anchored” to specific points in the real world. This implies, as an illustration, that users can walk around those virtual objects, viewing them from different angles as they accomplish that.
The X2’s weigh simply 9.8 oz (278 g), however, pack in a variety of options. A few of these embody thermal and ambient gentle sensors; a highlight; two gray-scale cameras; a 13-megapixel RGB digicam; a 3-axis gyroscope, accelerometer, and compass; noise-canceling microphones; and a proprietary SLAM (simultaneous location and mapping) system.
Customers view the real and virtual worlds by a stereoscopic 720p/60fps see-via show providing a 42-diploma subject of view – it is mentioned to be equal to seeing a 90-inch excessive-definition display from a distance of 10 ft (three m). The glasses run on Android 8.1 and are powered by a Snapdragon xR1 Qualcomm processor. They will also wirelessly talk with computers and other devices via Bluetooth or Wi-Fi, running for a claimed two hours per cost of their 1,750-mAh lithium-ion battery.
Based on the corporate, thousands of apps are already accessible by way of the ThirdEye App Retailer, with others currently within the works from a variety of development partners. ThirdEye was promoting the X2 Glasses last weekend on the VR/AR Global Summit, held in Vancouver, and is now taking pre-orders through the link under. The glasses are priced at US$1,950.